Vampire overlord

Subtitle

Odilia von Waldeburg

Full name : Odilia Friduhelm Grimhildr von Waldeburg
Appearance

   Odilia is a vampire of short stature and has the appearance of a buxom fourteen year old girl. Described as a true beauty, she has pale shiny skin, seductive red eyes, and fine facial features. Her silver hair is tied in a ponytail, allowing others full view of her face.

She wears a soft black evening dress with a big heavy skirt. Her upper body is dressed in a lace embellished ribbon and a short tailored jacket. Her hands are donned with long lace gloves, not showing any bit of skin.

Odilia have triangle shaped white appendages on the place of her ears. This, -and various other internal modifications-, is what makes Odilia an unique hybrid Cyborg and Vampire, and they increase her intelligence and hold all knowledge about technologies and magics. However these appendages are rarely seen, as she almost always wear a mobcap over them, hiding them from view. She seems to be reserved to show them in public, and mark them as 'not so pretty and ladylike'.

Odilia also wear several silver ornaments, namely a tight fitting waist belt showing off her waistline, armbands on her upper arms and a silver top over her frilly mobcap. She is also spotted with a close fitting silver choker or hand bracelets, but usually only for official ceremonies or when visiting the church. A silver neck collar is sometimes worn instead by Odilia, when the royal family put her under punishment when she has broken the rules.

Personality
   Odilia have an introvert personallity, and usually act shy in front of strangers. Especially if you treat her as a young lady, Odilia will go along with that and will act innocent and girly. It is due to that, and her ability to totally conceal her powers and strength, people can easely believe they are dealing with a normal innocent human girl.
Odilia herself like to present herself as a elegant and cute girl at the court of the royal family of Waldeburg, and will proceed eagerly to do maidenly things to fullfill that image. She is always dressed in elegant gowns, and likes jewellery as well. Because of this behaviour, Odilia can fit easely in any high society household, and is being fuzzed over by many an elderly lady, who fall for her proper and cute behaviours, and who perhaps dream about having such a girl as daugther for herself. But in the end this is all an act, to keep people from discovering how smart or strong she is, and to prevent discovery of her terrible history from the Tomb of Nazarick. Everything is just to downplay her entire presence and abilities before any spectators, and make them think that she is a harmless little girl. But this behaviour in front of the royal family has bitten Odilia a bit in her back as well. The crown prince have a fetish for beautifull girls in elaborate, but restrictive gowns and garments, and this is sometimes challenging for Odilia as well. The crownprince as well as the waitresses under employment of the older princesses will not take 'no' for an answer when they deemed certain outfits nercessary. Especially the official court dresses are demanding on the little vampire, as it involve a lot of stiff, tight and silver stuff.

Odilia is a light blood drinker, and victims bitten by her rarely suffer any ill effects at all. Odilia's telepathic powers do allow her to let victims forget what happened to them, so she can practice her drinking sessions on the same person for a long time, without anyone ever noticing it.
In the royal court is Odilia twice a day provided with a teacup of fresh blood, which is for the largest part cow blood. Only a small part of it is human blood, -about a quarter of it-, as the royal family need to pay a lot to get blood from voluntary commoners. Vampires absolutely require some human blood to stay healthy, and to keep the urge to bite people supressed. As Odilia is also all day under supervision, the people in court made it pretty much impossible for her to bite anyone unnoticed. Odilia's guardians are acutely aware that she is able to bite people and make them forget it, so they keep her all time in presence of multiple people to avoid such a thing from happening. For such a powerfull undead creature, Odilia is not agressive at all but rather docile, and will only attack when deliberately provoked to do so. When in a fight, she has a tendency to conserve power, and will go for the most efficient way to defeat her opponent. Sometime it may even appear as she is toying with her opponent, but that is only due to the vast difference in power. If someone would be able to get Odilia's full affection or trust, who knows that she go further for him or her, and unleash her true potential as an summoner, engineer and warlord.
The most remarkable feature about this undead girl are her mathematic abilities, and her knowledge in a myriad of Scientic specializations. These are in the area of theoretical and applied psysics, biophysics, mathematics and algebra, chemistry, and several others. This knowledge is infused into Odilia by her cyborg part, and is mostly ancient Kappa technology, and strengthened by powerfull processors. It are in fact these things that allow this undead girl to take the role of commander and summon so many forces or advanced structures. It is thanks to this massive calculating power, that Odilia is able to oversee and maintain control of thousends of subject out on the field. But these abilities are unknown for the greatest part. But at the night when everyone else is sleeping, is Odilia is at regular intervals put to work by the royal advisors to check upon the royal treasuries, taxes or trading schedules. They appriciate her calculating abilities and her photographing memory, which is invaluable when working with the huge financial lists. But further then that, the people at Waldeburg are mostly unaware of her academic capabilities.

Background

   Odelia was born in the old country Tristania. Presumely she was born as a human gifted with ice elemental magic. It is unknown how it happened, but Odilia somehow ended up in The Great Tomb of Nazarick, probably being captured or sold to them by mercenaries. Nazarick was under leadership of the fearsome undead overlord Ainz Ooal Gown. Inside the tomb Odilia got turned into a full fledged vampire lord. Appearently they were after her powers to increase the war potential of the Nazarick armies. By turning Odilia into a greater undead, -who in general keep their full conscience-, they likely want to exploit her elemental abilities. Odilia was probably not that impressive as a greater undead monster at that time, as not much was seen or known of her in those early years. Maybe she was not as strong as espected, or perhaps she was already not as agressive and bloodthirsty as the other undead creatures, to fill in a prominent role in the forces of Nazarick.

The Great Tomb of Nazarick suffered in later years under various attacks from several armies. Those attacks were eventually repelled, but depleted Nazarick from resources and a good part of their undead attack forces. The current leader of Nazarick, Ainz Ooal Gown searched for a way to increase power and influence, and he was in need of a way to establish effective ground control. Undead are normally quite chaotic, and cant really resist killing living things. But if you need a workforce for resources, it is not handy if your enforcers keep killing your subjects. Ainz Ooal Gown realized this, and formed a pact with a clan of Kappa Demons, and an exchange of technologies happened between the factions, to increase the effectiveness of both parties.


With advanced robotic parts, some undead got upgraded to become more efficient warriors. But only undead without bloodlust and irradic instincts could be succesfully used in those projects. But those kind of undead were usually strong minded and also ambitious and arrogant in their own way. If provided with that much power, a rebellion was likely to happen. This is why Ainz Ooal Gown probably picked the more docile Odilia as vessel for his greatest project.

Odilia got upgraded with high quality cyborg processing parts, and injected with most of the knowledge of Kappa Demons about technology and mechanized warfare. Combined with her own strong ice abilities which could be used to 'build' those constructs by absence of viable resources, Ainz Ooal Gown created a battle commander with unsurpassed field control abilities. A total and absolute succes of upgrading an hybrid cyborg/undead creature, unmatched in power and utility since ever after. A few other undeads got also merged with  Kappa technology, and thus Nazarick created more so called ''Supreme commanders''. But none of those commanders had the power, or scale of operation as Odilia was displaying.

Odilia was able to create and manage armies of undead creatures and ice elementals in large areas and all of them were falling under her full control. And most importantly to Ainz Ooal Gown's ambitions, Odilia was able to control the bloodlust of the undead part of the army, making them efficient and dependable. She was able to put up bases and fortifications in enemy areas to create strongholds and maintain control in those areas. If normal resources were available, Odilia was also able to produce fully mechanic war constructs made of steel. And if enough faith from followers could be gathered, Odilia was also able to transmutate that in either dark necrotic energies or into divine magic. The gathering of these energies allowed Ainz Ooal Gown the use of country-class magic miracles to impress the human population and to build up his cult of death-believers. But part of the gathered faith was also fuel for the more advanced magic or undead constructs.


It was then that the 60-year lasting Death War started, a war where 38 million people and demihumans died under the hands of the undead from The Great Tomb of Nazarick. With this kind of efficient telepathic leadership over long distance, Nazaricks armies were able to launch blitzkriegs and follow up with horrible trench warfare upon the surrounding countries. Ainz Ooal Gown was seen as the absolute leader and initiator of the undead expansion. But it was actually Odilia who made everything possibe. She forces the other countries to adapt to an entirely new kind of warfare. And she alone was responsible for the mental control and processing abilities which managed all the units on the field and let them work effiently together, and taking care of all the nercessary communication between all units through telepathy. But Odilia was faithfull and obedient to Ainz Ooal Gown, and her mostly submissive and introvert nature kept her almost completely out of the picture, while Ainz Ooal Gown took all credits as great leader of Nazarick. As he always directed where the next attack would happen, people saw him as the commander and absolute ruler who was responsible for everything.

Only when four countries were totally overrun by the merciless undead and the tough icy mechanical constructs, the rest of the continent banded together. Also the elves and dwarves from the other continents came to intervene, as the danger of Nazarick was becoming an absolute global threat. They braught with them many ancient actifacts to fight the expansion of Nazarick. But it would take another 20 years and millions of dead soldiers due to the trench warfare, before the armies of Ainz Ooal Gown were driven back behind the lines of the country Tristania. But even then the armies of Nazarick were holding out, as Odillia was endlessy creating more soldiers and constructs.

A frustrating stalemate existed for 3 years, where neither parties was unable to make any progression. The war only ended when some world level spells were released on the great tomb of Nazarick. By combining forces, the different churches from the allied forces released ''Heavens Judgement'' and completely destroyed The great tomb of Nazarick in the process-, and Ainz Ooal Gown as well who was residing inside it. But the divine energies also destroyed a good part of the country around it, making it inhabitable for many years. The largest part of the population of Tristain died that day as well, and the country as whole was effectively no longer existing.


It was believed that all its inhabitants fell under the divine powers released upon it. Odilia was also there, as she was always kept in close proximity by Ainz Ooal Gown. But Odilia was the exception on the undead rule. By hoarding faith and converting divine magic for many years, Odilia got several divine magic powers herself. As a divine class caster she was able to survive the holy energies released upon Nazarick, while the fysical collapse of the tomb was survived by her incredible strength and telekinetic powers.

In the years after nothing was seen or heard of from Nazarick, and all its inhabitants were believed to be dead, as the construct was totally collapsed on itself. Perhaps it took Odilia many years or even decades to free herself from the remains of that cursed tomb.

After her escape, Odilia led some sort of roaming exsistence, keeping her history to herself. She must have realized that the world would band together again, if they discovered that a supreme commander of Nazarick had survived. As a cute and innocent looking girl, Odilia was always able to find a rich family to get 'adopted' for some years before suspencions of her undead origine arised, and she had to move on.


In the following 150 years afterward, several more crusades happened against other undead cities or strongholds. This was mostly done as precaution with the history of Nazarick in mind, to prevent an incident like that happening again. Even in that time, not all undead types were seen as evil. And some cults had even their human followers. But anything undead that was in some kind of organized structure, became slowly extinct.

Undead creatures more and more became an rare and unusual kind of magic creature, and among them, vampires even more so. As the wars from that time grew became history of long ago pasts, and vampires were always seen as the most charismatic under the undead creatures, the whole vampire species became at more recent times a novelty. And if ever a vampire or vampire remainings were spotted, interest under the public was high and stories from the past were romantized.


It was in this situation that Odilia was discovered by the royal family von Waldeburg, Odilia was caught redhanded by the crownprince Grimbrand von Waldeburg while she was drinking from an victim. Marvelled by her beautiful appearance and charismatic vampiric traits, the prince offered her a place in his palace and promised to take care of her special needs. As long as Odilia was willing to behave, and to becoming a fashionable lady and role model for the younger princesses of the royal family, she was granted royal protection. Odilia was put under the care of two elderly princesses and their waitresses, and presented to the world as an adopted compagnion for the younger princesses.

As a very rare vampire girl with good manners and high intellect, Odilia easely became popular inside high society.

Odilia was always well dressed and groomed and endlessy dolled up with new creations from the coutouriers from the royal family. And those high society people were always after new curiosities and interesting people, and such a rare and doll-like looking vampire girl was certainly filling that bill. This also served the royal family in a way, to have such a cuteness factor in the palace. Even the crowd took a liking in the diminutive vampire, who is somehow frozen eternally in her youth.

Little do the crowd suspect how truly and terrifying powerfull that little dressed up vampire girl is, or about her evil deeds in those ancient times.

Odilia in her standard form. When she is in this form, it is easy to believe she is just a fashionably dolled-up teen girl from the royal family. Odilia still has access to most magic and skills, when she is in her normal form. Due to her advanced Anti-information Wall Magic and her False Data magics, -which are always up-, people are unable to detect her true powers.

Race : Vampire, True Vampire, Vampire Lord, Vampire Alfa. Automation, Cyborg


Occupation : 

  • Lance Valkyrie (10)
  • Cursed Knight (10)
  • Cleric (10)
  • Blood Drinker (10)
  • Necromancer (10)
  • Cryomancer (10)
  • Doll maker (10)
  • Overlord (10)
  • Engineer (10)
  • Mentalist (10)

Odilia in her Vampire Lord outfit. The armor increase her overall protection and defense, but also allow full use of her Overlord, Engineer and Mentalist abilities by increasing processing and calculating power. Only in this mode is Odilia able to create  advanced constructs and manage large quantities of minions.


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Some notes about Odilias weaknesses

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Most undead are not able to enter holy places.And vampires cannot move in daylight on top of that. But Odilia is sort of a special case in all these regards. She can move freely in daytime, although she do comment on it that direct sunlight on exposed skin stings her. It would also rise her need for blood slightly.
Odilia can also enter any church, no matter how old or sacred the place. But entering such a place do make her uncomfortable. The Bisschop from Waldeburg however insist that she comes every sunday to the church as atonement for her sins being an undead creature and 'her craving urge to feeding on the living. At such day's may Odilia recieve lengthy lectures about the holy commandments and how to be a proper lady. At times she have to go through lengthy rituals as test to see if she carry impurity in her. This usually involve a whole lot of holy water, silver objects and sacrements. The priests are under impression that Odilia is still pure somehow, as an explanation why she is not affected by all those divine blessings, or why she have as vampire the holy-type ability to cure any disease. The truth is that Odilia is having a very good resistance against the holy element. But that is something else then affinity! Touched by holy water, or silver objects placed on the body, or being forced to eat blessed sacrements is still uncomfortable for the undead girl, even if it does her no real harm.
The royal family insist on the visits though, to keep the relations with the church in a good condition. Only under these conditions can the church approve the adoption of this vampire by the royal family.
Verbena flower - Closeup of the sacred herb
Verbena or Vervain has long been associated with divine and other supernatural forces. It was called "tears of Isis" in Ancient Egypt, and later on "Juno's tears". Farmers and hunters uses vervain to protect their families from vampires. in an extension of vervain's fabled magic-suppression powers against witches, In The Struggle, Volume II, the vampire Stefan instructs the human Elena that vervain can "protect you against bewitchment, and it can keep your mind clear if someone is using powers against you''.
This herb is not as effective or deadly as the more powerfull faith based holy magic and blessings are against average vampires. But as Odilia resist holy element, she can still recieve the full effect of these nature based magic herbs. This herb is one of the few counters left to people against this vampire girl, although it is only a soft counter. If one would extract the oil and put it on himself as a parfum, it would prevent a vampire from biting you. The herb can also prevent a vampire for entering your house. At the royal court, some people keep a bottle of verbena oil on them, in case they end up alone with Odilia in one room. Showing her that you have verbena oil with you, -or threating her that you put it in her daily  bowl of blood-, can save such a person from being nibbled on.

Sacred silver ornaments


On one day when the visiting noble Pander Salstsaksen brought a gift with him for Odilia as reward for her progression in becoming a high society lady, another soft counter against Odilia's vampiric abilities was discovered by the royal court of Waldeburg. This gift was a small ancient waistbelt made from blessed silver, to be put over her dress to show off Odilia's small waist. Once it was put on her, Odilia's magic and strength was cut in half, almost like the band was magically severing her in half. It was not hurting Odilia, as silver was not really dangerous to her in fysical ways. But the ancient blessed properties of the garnment being worn so close on her body was having a great effect on her darker powers.

The crownprince of Waldeburg, Grimbrand von Waldeburg, was known for adoring ladies with a good figure, but he was also aware that Odilia have some vampiric powers. He insisted on it that Odilia was to be made wearing that waistband every day, and he made sure to give her every day compliments when she was wearing the belt. The servants at the castle were also quite happy to put a sort of leash on the vampire girl, as several incidents with Odilia had happened before. These incidents usually were about biting and blood, Odilia moving or dissapearing anywhere in the castle as she liked, or Odilia skipping lessons on dancing, deportment and etiquette. To put such a garment on Odilia as a way to supress her powers, was a good way to make the castle save again for the servants without access to Verbana Oil.

Picture of a 350 years old collar, made from blessed coin silver, engraved with psalms and paragraps from the holy tome.
Such a piece of jewellery comes from the church, and can be used for years in their sacred rituals. It may have been sprinkled by holy water for hunderds of times, giving it extremely high purifying properties.

Later on was Odilia 'gifted' more jewelery made of blessed silver materials as it became common knowledge that silver jewellery supressed her vampiric powers. She got them either as birthday presents, or from the church as gift for being acceped in their faithfull church community. After some time was Odilia regulary seen wearing two silver bands on her upper arms, and having a braided silver top covering her mobcap as well.

It was also rumored that one of the sacred objects gifted by the church to Odilia was an actual silver chastity belt once worn by the sacred virgin Fryja. As long as the little vampire was wearing enough blessed silver, the bisschop from Waldeburg deemed her dark nature supressed enough to take part in public rituals along with the royal family, and was she allowed to take confessions in the weekly visit at the church. Being covered by this much blessed silver, most of Odilia's vampiric and necromatic powers were completely supressed. The braided headtop also blocked Olidia's telepatic powers and her "demon eyes of attraction". This would take away Odilia's ability to manipulate people, or control their actions, much to relieve of the waitresses who were in charge of grooming and teaching the little vampire. It was not like Odilia used her telepatic powers that much, but she always had her means available to stop people from deciding what she should wear or when she wanted to stop with some boring court education. Once that silver cap was there on Odilia's head, -and she was put in full dress including all restricking garments-, the court waitresses had a much easier time to make Odilia do what they wanted, and she had no more chance to escape boring deportment lessons. Odilia's ice and faith-based magic were still intact, but nobody as aware she still have powerfull ice magic left at her disposal. And as all her dark magics were surpressed this much, Odilia gained through her remaining magic even a healing ability. She could cure people from diseases as long as her necromatic powers were supressed. And such a power was of course very fitting for a little adorable vampire girl, who is groomed to become a fashion role model and society friend for the princesses.

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Special quirks of Odilia, paraphilia of her own, and the kinks of other people imposed on her:
   Odilia is an undead creature, and technically a reanimated corpse. But as a higher class undead it is confirmed by researchers of the forbidden art that vampires do have feelings and their own free will. But as an undead, their interests are usually very different from those of normal people, and usually involve in some way the need to feed on living things, or interests in other dead and undead things. But higher class undead creatures can have other interests then the standard bloodlust, and this also is true for the high-level vampire Odilia. As such the people around Odilia who are dealing with her on a daily basis, also need to be aware of her kinks and interests. They need to act accordingly on Odilia's habits, to prevent getting themself in an unwanted situation with a agitated vampire girl.
Vampires have no active working bodies like living people, and they do not breath, sweat, urinate, produce faeces or have a menstruation cyclus, and thus they also do not have the desires or needs that is coming with those body processes. Odilia do not have a normal sex drive as living people have, like all undead creatures or vampires. The upside is that as a vampire body virtually produces no waste, they are in less need of cleaning and fresh clothing then normal people. However a vampire can recieve pleasureable stimuli, and are in need of personal attention and social contact with other (demi)humans to stay mentally healthy.

Agalmatophilia: This is a paraphilia involving sexual attraction to a mannequin or doll or other similar figurative object. The attraction for Odilia is mainly about being transformed and handled as a doll, and to get dressed and have the same appearance as all other dolls in the room. Perhaps she have this tendency as an attempt to not stand out due to her introvert personality or because she like to see herself as a doll, and not as an undead monster. This is a great exploit for the crownprince or the courturers to get Odilia dressed in anything they want in a subtile manner. You can even trick the vampire girl to put on the blessed silver jewellery herself, if the other dolls were also wearing such items. When presented with a room full of dolls, the vampire girl tend to forget about any human nearby, and focus herself entirely on playing with the dolls.
Hematolagnia: It should be no suprise that a vampire is having a fetism about blood. Any sight of blood will make the girl excited and hungry. On dinner time it can be appearant as it is hard for Odilia to wait the approciate time to start with eating her blood meal. The waitresses put a lot of emphasis on manners and training to let Odilia resist the sight of a blood meal. It can be very hard for Odilia to resist her vampiric urges with a bowl of blood in front of her, when she has to wait on other people or the daily table prayers before being allowed to eat it.
Knismolagnia: It is possible to arouse Odilia by tickling. Especially so if it done with feathers, but other suitable objects work too. By tickling her it is quite easy to get the vampire girl in a good mood. This is something that can be used if you need favors of her, or if you are about to dress her in opressive garments. By promising her a tickling session, it is possible to get Odilia's cooperation. The best practical places to tickle the vampire girl are her arms and neck. Especially when donned with several demanding silver ornaments, then Odilia can only put up with those all day, if she is promised a good tickling session and warm attention on the end of such a day.
Mazophilia: Breasts. The one thing Odilia is unsure about. The one thing she do not have. Odilia may appear to people as a well endowed girl, but it is all fake. Odilia puts on an excessive amount of breast pads to make herself more attractive. In reality she is like most loli's that exist. Flat. Fair word of warning though; do-not-make-comments-about-the-size-Odilia's-breasts-or-you-will-regret-it-gravely!!!
Psychrophilia: In her core is Odilia an ice elemental magic caster, and thus she is unable too feel ever and any cold. Odilia is fantasizing sometimes about being able to feel the cold, and also take delight at watching others who are cold. She can use her powers to induce that effect on other people or animals, but tend to forget that they may end up frozen and die from it. As both a vampire and ice elemental is Odilia not good able to empathize on the vulnerablity of humans to the cold. Unknown to the people in the castle, but leather handshoes block Odilia's ice magic. All court ladies usually wear some sort of handshoes to protect their skin during the day, and because of that do Odilia have most of the time her ice magic not available to her.
Satin Fetishisms: Not really a fetish like the others, but Odilia like the feeling of satin and wearing clothing made of that material. This is another interest that can be used by the people around her. Any frilly dress made of beautiful satin shown to her, will make Odilia enthausiast to wear it, even if the dress has requirements to do so, such as needing a tight corset or large hoops.

There are also several fetishes imposed on Odilia which are not her own, but which are those of crownprince Grimbrand von Waldeburg or his family.

Dacryphilia: The fetish to witness a person tearing up and crying. This one is actually quite disturbing because of its close relationship to sadism.  Dacryphilia is typically associated with males who intimidate others into crying as a form of submission, which gives the causative a psychological feeling of superiority. In Odilia's case it is archieved by having her wearing her all day long a full set of blessed silver ornaments, and denying her her promised ticking session on the end of that day for a silly reason. You can also get that reaction from the vampire girl by pouring some verbena oil in her meal of blood, and then forcing her to eat it. Or by scolding Odilia and threatening her to send her to the inquisition for reeducation and punishments. This crying is most likely to happen if Odilia is in full restrictive dress and most of her powers and strength are completely supressed by silver ornaments, as it let the girl no room to respond otherwise. Grimbrand sometimes show visitors his power and dominance over the vampire girl by using these methods, but they can also be used as punishment if Odilia did something offendable. Especially the heavy silver collar is used for that purpose, as it not only drains her of all her strength, but also add the shame of everyone knowing you are being punished. When Odilia is crying, she is producing tears of blood, as a vampire is unable to have tears.
Morphophilia: Fantasy about having (someone) having a particular body size, in this case 'the waist'. It is a trend in high society to have a small waist, and to wear a corset to archieve that. Especially the female members of the royal family are accustomed tightlacers, and take pride on their good figures, even into a high age. Even more then the male royal members, do the elder princesses and their waitresses insist on it, to make every effort in lacing as small as possible. They want Odilia to become a fashion role model, and an example for the younger princesses to look up. Thus the standard is set high for Odilia to lace as tight as possible, -also because she don't have to breath as an undead, the lacing is supposed to be easier for her-, and the court ladies introduce every time a smaller and more demanding corset. Odilia's doll fetish (Agalmatophilia) is also used for this, by fitting all her dolls with small waists and corsets as well.
Podophilia: A new fashion rage is coming over from the far eastern countries. The cultivation of small lotus feet, as a new way to display status and wealth among nobles. A few specialized magican docters can alter the shape and size of the feet by using their water magics to painlessy shift the living flesh. More and more fashionable ladies are taking the expensive sessions to reduce the size of their feet and make them more narrow and pointy. Some ladies have their feet already reduced to no more then 4 inches. Fiction about boosted relations with males, succesfull engagements, and increased sexual focus points thanks to lotus feet are being eagerly read by both sexes, and a lady in posession of such feet, grab a lot of attention from the male population. And as the middle class woman are nowaday very able to buy high heels at will, the upperclass from the country are ready to embrace this new exclusive and expensive trend. The church is officially disapproving the morphing of woman's feet into such erotic objects. But if the lady would properly hide their new intimate parts under a dress while going out, it was deemed morally acceptable for the public.
The younger females from the royal family are also interested in this new rage from the east. King Leopard von Waldeburg decided that it would be smart to try the lotus feet first on the vampire girl, -before any of the other royal members would take on this new rage from the east-, to see how it is turning out. The operation would be done by skilled water mages, and the vampire girl have no exceptional water magic resistance, so they espect that it should work out even though she is an undead creature. The king have already ordered to take the nercessary steps to prepare Odilia for the operation. Quietly are her dolls one by one fitted with the smaller feet and matching lotus shoes, to prepare the girl mentally for the coming event. The elder princesses will soon start with introducing the concept of lotus feet to Odilia, but they also know the chance is big that the vampire girl will object against their plans for altering her feet. A heavy silver collar is already under construction, for use on the unsuspecting vampire girl to allow the water mages to work undisturbed on her.
Retifism
: Shoe fetishism. Many woman like shoes. Buying them by dozens. And as a high society lady they usually have a moderate to high heel. And men like heels. It should be no suprise that the men in the Waldeburg royal family like them too. And thus it is no suprise that every outfit comes with a pair of elegant heeled boots. Even the slippers in the palace have heels. And most royal ladies are no longer able to walk without the support of heels. So heels are also every day wear for Odilia, although she is still able to walk without heels if nercessary, due to her undead abilities. It is unlikely that this fetishism will die out with the new rage of lotus feet, as the lotus shoes are always well decorated and can have small heels too.

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   Odilia possesses a wide variety of skills, spells, and certain unique equips. Her general concept is centered around being able to switch between several forms. Her fighting mode is for extended battles as long as she has HP, supplemented with her divine-class weapon centered around converting damage into HP that syncs with her enormous combat ability.

The second mode is when Odilia enters her command mode. Odilia will use her calculating power in conjuration with her ice and necromatic magic to summon and guide large amounts of creatures. She can also set up structures for continuesly summoning of units or for defending an area. In this mode are her combat abilities somewhat reduced, and ice and dark magics are unavailable for attacks when being used for construction. If Odilia would be forced to leave this mode, her army would be without guidance.

There is also an alfa mode, where Odilia centers all processing power on herself, dramatically increasing her magic and telekinetic power. This way she can use Danmaku style magic for wide area attack coverage, or increasing her body stats dramatically for close ranged or single target combat.

    In normal form is Odilia specialized as a faith-based magic-caster, making her especially lethal against undead foes due to her skillset, which is specifically designed to counter undead and magic casters, while granting her immunity to necromantic magics as an undead herself. Some of her skills in both normal and alfa mode would also be excellent as multi-target counters. Especially the Danmaku style magic in alfa mode would be devastating against groups of many weaker opponents. In command mode Odilia become an ice-based doll-maker magic caster. In this mode is she able to get absolute area control over land-sea-air, up to the size of countries, and fight extensive and lasting wars with her arsenal of different units.

As an undead, and a very high-level one at that, Odilia is immune to most status effects. The physical ones include intoxication, poisons/toxins, disease and sleep. Undead are normally quite vulnerable against mind control, but due to Odilia's own telepathic skills, she is mostly immune to that.

She has a few others due to her Undead trait, which are the basic special abilities for undead. They include a plethora of abilities ranging from Night Vision, Insta-death Spell Immunity, Debuff Resistance, Energy-Drain Resistance, the ability to survive without Oxygen, and so on.


Powers
  • Superhuman Strength - Far stronger then normal compared to human of equal stature.
  • Agility - Increased movement speed and reaction times.
  • Stamina - the ability to keep fighting at full power until stamina is depleted.
  • Blood Frenzy - The more blood her body is covered in, the stronger she becomes. However, in doing so she will slowly lose control of her mind.
  • Omnisensors - Awareness of an large area covering several miles by using a multitude of senses. User can detect life force, magic and heat. User have also radar and sonar, and is able to birdseye view of an area further away.
  • Body Regeneration - Ability to quickly regrow lost body parts, as well as rapid healing from grievious wounds.
  • Ice Elemental - Greater ability to manipulate ice, as well as being immune to any kind of ice attack.(Magic Ward: Ice) Medium resistance to wind type magic.
  • Mastermind - High calculating power to enable overview and guidance of many minions and constructs in a large area. This skill also allow delevopment of new technologies or learning them fast from tomes or other information sources.
  • Magic Ward: Holy
  • Magic Ward: Darkness
  • Telepathy - Medium Ability to communicate with other people over large distance, or read thoughts. Works well together with Omnisensors to detect lifeforce. Also add the option to detect undead, as this skill detect the 'mind' of a creature, Caster can apply stronger effects upon lower lifeforms, or creatures vulnerable to such kind of attacks, such as undead, trolls, or slime type creatures. Humans are somewhat resistant to the more advanced effects, although Odilia is still powerfull enough to control three or four people. The effects are binding, illusion, emotion manipulation, mind control, or memory reading. User also have mind shield and mind stealth.
  • Greater Telekinesis - Ability to move objects or intercept them on their trajectory. This ability can also be used on the user. If this ability is used on the body of the caster, these powers can be archieved as well: Flight, Omnicrusher, Aura Shield
  • Greater Undead - Night sight, Insta-death Spell Immunity, Poison Immunity, Disease Immunity, Sleep Immunity, Debuff resistance, no need for oxygen. Weak against Fire, Weak against Holy. Weak against Silver. Slightly weak against Spirit Magic.
Skills
  • Absorb Faith: Absort holy and faith based magic, and convert it to MP.
  • Animate Dead: Creates a low level undead, but with Odilia's special skill, it can become a lesser Vampire.
  • Blood Armament - Forms a defensive shield, provided bloodpool is available. This can act as an first line of defense.
  • Blood Pool: Allows Odilia to store the blood of her fallen enemies and use it for magic in place of MP.
  • Change ice property; Ability to change many characterics of ice, such as toughness, hardness, density, elasticity, optical abilities, thermal abilities and electric abilities.
  • Create High Tier Undead (4/day): such as Eternal Death or a Banshee
  • Create High Tier Ice Elemental (4/day): such as an ice dragon.
  • Create Middle Tier Ice Elemental (20/day): such as Ice Golem.
  • Create Middle Tier Undead (20/day): such as Death Knight, Jack the Ripper and Corpse Collector.
  • Create Low Tier Ice Elemental (100/day): Such as snowmen or animals.
  • Create Low Tier Undead (100/day): Such as ghouls or skeletons.
  • Demon Eyes of Attraction: Forces someone to lose his own will, and obey the caster instead. Limited duration, but telepathy can increase the duration and effect.
  • Einherjar: Odilia's trump card. Creates a construct-type avatar almost visually identical to Odilia. This Avatar can´t use magic and some of the skills of the original, but its equipment and stats are the same.
  • Force Explosion: Sends an invisible shockwave towards the target.
  • Force Sanctuary: Create a white light barrier from holy energy. Although it prevents the user from attacking, it is an absolute barrier that completely blocks the opponent’s attack.
  • Invisibility: Makes the caster invisible.
  • Mana Essence: Allows the user to learn enemy's remaining MP.
  • Mass Hold Species : Constricts a large number of creatures, rendering them unable to move.
  • Mist form: Changes the user's body into astral type, evading attacks.
  • Negative Impact Shield: Sends a dark red shockwave around the user. Can be used both as an offensive and defensive spell. Can be used two times a day.
  • Divine Spear: Spear de Guingir: Holy-based ranged attack. Inflicts a curse on the target when it hits. Spend extra MP to make it undodgeable. Can be used three times a day.
  • Regeneration: Provides slow healing over time.
  • Raise Kin: Summon numerous monsters.
  • Silence: Negates sound in an area.
  • Telekinesis: Ability to move or levitate objects, or even the user. Can also be used to create forcefields to stop incoming projectiles.
  • Time Reverse: Negate the damage caused by a single attack. Can be used three times a day.

Magic

  • Anti-Information Magic Wall: It is a type of spell that prevent surveillance by others.
  • Astral Smite: Attack that is effective against Ethereal beings. This also counts against beings, who are temporarily Ethereal.
  • Black Hole: Magic that cast a void would absorb the enemy inside.
  • Blizzard: Very wide area spell that creates a full size freezing blizzard. The storm will last for a full day.
  • Brilliant Radiance: Offensive spell, purifying the target with holy light.
  • Cure Disease: Holy magic that will cure any common disease
  • Dispel: Cancel any magic enchantment or buff on an opponent or object.
  • Extinguisher Cloud: Creates a wall of subzero clouds where fire cannot pass through.
  • False Data: Life: Gives the user the ability to fake his/her HP.
  • Ganbanteinn: Cancels any area of effect magic in a certain radius.
  • Grasp Heart: 9th-Tier spell. Kills the target instantly, if the target resists, the target becomes stupefied. This is said by Ainz to be his favorite spell.
  • Gate: Summons a portal, allowing travel of a large number of people over great distances.
  • Greater Cure Disease: Holy magic that will cure any deadly disease or magic curse.
  • Greater Hardening
  • Greater Magic Seal
  • Greater Magic Shield
  • Greater Rejection: Cancels Greater Summon.
  • Greater Resistance
  • Greater Lethal: Injects negative-type energy into a target. Can be used to heal Undeads.
  • Greater Teleportation: Allows instantaneous transition without restriction to distance.
  • Haste
  • Heavenly Aura
  • Ice Breath: 10th tier magic. Wide area freezing attack, which causes all targets in the area to take damage or become frozen. 
  • Implosion: 10th tier magic. Causes the target to collapse or burst inward.
  • Land Protector: Prevent any area magic in the vinicity.
  • Magic Destruction: Destroys an object made by magic.
  • Magnus Exorcismus: Wide area divine attack which will repel or kill any undead or demon type creature. Can also blind any person with an 'evil' nature.
  • Master spark: 10th tier magic. Neutral element magic attack in a straight line in front of a caster. Emotions of the caster can make this attack stronger, but will also drain more MP in return.
  • Message: Able to talk to a targeted person through telepathy.
  • Reality Slash: A tenth-tier spell that is top class in damage dealing, but consumes a lot of mana.
  • Silence: Negates sound in an area.
  • Summon Household: Allows Odilia to summon a multitude of different familiars, such as vampire bats, rats, wolves, etc.
  • Summon Monsters 10th Rank: 10th tier magic; summon a high tier monster.
  • Time Accelerator: Increase the speed but the user cannot attack under the effects of the spell.
  • True Dark: Deals none-type damage with darkness.
  • Undeath Slave Sight: A spell used on the skeleton. A small window appeared in the corner of Odilia’s field of vision, allowing her to see through the skeleton’s eye sockets.
  • Icy Aurora - Spell used on ice created by magic. When cast on the ice object, said object will start emitting light for prolonged times. The more MP is used on the object, the longer the light will last.
  • Ice Servant Sight: A spell used on any ice creature. A small window appeared in the corner of Odilia’s field of vision, allowing her to see through the creature’s eye sockets.
  • Vermilion Nova: Attack the target with a pillar of flame. Deals Fire-based type of damage.
  • Wall of Ice: Surrounds the user with hardened ice walls, protecting them from damage.
  • Widen Magic - Complete Vision: A spell that could pierce and see through the fog up to a distance of 20000 meters ahead of her.

Magic Equipment

  • Light Saber - This artifact was found by Odilia in a remote tristanian crypt in the early years after the demise of the great tomb of Nazarick. This lightsaber consists of a metal hilt (around 11 inches in length) that projects a brightly lit energy blade (around 3 feet in length) The lightsaber's energy blade can cut, burn, and melt through most substances with little resistance, even magically enforced steel or stone. It leaves cauterized wounds in flesh, but can be deflected by another lightsaber blade, or by energy shields. Odilia can use this weapon in any form, but will most likely bring it out in her normal form. The weapon require little strength to wield, and is excellent in one vs one combat, against other sword wielders.
  • Valkyrja Armor: A Legendary class item. A full body armor dyed in blood-like crimson color. Only the face has an excess, revealing a large hole in the helmet which was shaped like the head of a swan, with bird-like feathers protruding from either side. Wing-designed decorations hung from the chest and shoulders, and the lower half of the body was a vermillion dress. This armor is summoned when Odilia enters command mode, and increase her armor rating dramatically, but lowers in return her moving speed. The armor also aid in mental powers, and will boost Odilia's summoning of minions and structures by cutting the casting time of those in half.
  • Spuit lance: A divine class item created by the legendary dark knight Peroroncino. Each strike allows Odilia to recover a portion of her lifeforce proportionate to the damage inflicted to the enemy. Deals striking damage, which has increased effects against undead. The weapon is also an excellent focus for both necromatic and ice magic, and is always used when Odilia would build structures or is spawning large groups of minions.
  • Spear de Gungnir - This is a magically summoned spear which always strike true, and is another divine class weapon. Created by the blacksmith dwart Dvalin, and once wielded by the ancient nordic gods, this spear is so balanced, that it always hit its intended target. This weapon is able to break through any shield or wall, magic or not, and deals partly holy damage.
  • Mini Hakkero: This is a magic furnace that Odilia uses to power her long range Master Spark. From the flame of a table-top stove, to that of a flamethrower, to a powerful and unmatched wide magicannon, the mini-Hakkero has a convenient range of uses. The magic furnace allows storage of magic energy, and is used in the past to store vast amounts of faith from praying people to allow Ainz Ooal Gown his miracles. The mini Hakkero is at its best with holy, ice and neutral types of magic, and offer both long range bombarding options, as well as the ability to use wide area danmaku magic.
Light Saber
Mini Hakkero

Equipment worth of noting which are supressing Odilia's powers in one way or another:

  • Braided silver headtop - Reduces fysical strength, reduces vampiric, dark and necromatic magics. Also block telepatic powers. Seriously hampers telekinetic powers.
  • Duo silver armbands - Reduces fysical strength, reduces vampiric, dark and necromatic magics.
  • Edwardian longline corset -Reduces speed. Reduces strength and stamina if sufficiently tight.
  • Fashionable lady boots - Reduces speed.
  • Heavy Silver Collar - If Odilia wear this item instead of the royal choker, her strength would drop to about that of an average human girl. reduces vampiric, dark and necromatic magics to being unuseable. Blocks remaining telekinetic powers if Odilia was already wearing her silver headtop.
  • Kid leather handshoes - Blocks the casting of ice magic. Unknown why, but it is stupidly effective in doing that. Nobody knows that Odilia have ice magic, but she is still espected to wear every day these handshoes.
  • Silver hand bracelet - reduces vampiric, dark and necromatic magics. Blocks summoning of Valkyrja armor, Spuit Lance and Spear de Gungnir.
  • Sterling silver belt - Reduces fysical strength, reduces vampiric, dark and necromatic magics.
  • Verbena parfum - When sprayed on Odilia, causes temporary blindness and sneezing, and it stings on exposed skin. When ingested, it causes dizziness and loss of strength and stamina for a few hours.
  • Virgins Frijas Chaste belt - reduces vampiric, dark and necromatic magics to the point of being unuseable. Reduces the lust for blood.
  • Waldeburgs royal choker - Reduces fysical strength, reduces vampiric, dark and necromatic magics to the point of being unuseable. Blocks remaining telekinetic powers if Odilia was already wearing her silver headtop.