Odilia is a vampire of short stature and has the appearance of a buxom fourteen year old girl. Described as a true beauty, she has pale shiny skin, seductive red eyes, and fine facial features. Her silver hair is tied in a ponytail, allowing others full view of her face.
She wears a soft black evening dress with a big heavy skirt. Her upper body is dressed in a lace embellished ribbon and a short tailored jacket. Her hands are donned with long lace gloves, not showing any bit of skin.
Odilia have triangle shaped white appendages on the place of her ears. This, -and various other internal modifications-, is what makes Odilia an unique hybrid Cyborg and Vampire, and they increase her intelligence and hold all knowledge about technologies and magics. However these appendages are rarely seen, as she almost always wear a mobcap over them, hiding them from view. She seems to be reserved to show them in public, and mark them as 'not so pretty and ladylike'.
Odilia also wear several silver ornaments, namely a tight fitting waist belt showing off her waistline, armbands on her upper arms and a silver top over her frilly mobcap. She is also spotted with a close fitting silver choker or hand bracelets, but usually only for official ceremonies or when visiting the church. A silver neck collar is sometimes worn instead by Odilia, when the royal family put her under punishment when she has broken the rules.
Background
Odelia was born in the old country Tristania. Presumely she was born as a human gifted with ice elemental magic. It is unknown how it happened, but Odilia somehow ended up in The Great Tomb of Nazarick, probably being captured or sold to them by mercenaries. Nazarick was under leadership of the fearsome undead overlord Ainz Ooal Gown. Inside the tomb Odilia got turned into a full fledged vampire lord. Appearently they were after her powers to increase the war potential of the Nazarick armies. By turning Odilia into a greater undead, -who in general keep their full conscience-, they likely want to exploit her elemental abilities. Odilia was probably not that impressive as a greater undead monster at that time, as not much was seen or known of her in those early years. Maybe she was not as strong as espected, or perhaps she was already not as agressive and bloodthirsty as the other undead creatures, to fill in a prominent role in the forces of Nazarick.
The Great Tomb of Nazarick suffered in later years under various attacks from several armies. Those attacks were eventually repelled, but depleted Nazarick from resources and a good part of their undead attack forces. The current leader of Nazarick, Ainz Ooal Gown searched for a way to increase power and influence, and he was in need of a way to establish effective ground control. Undead are normally quite chaotic, and cant really resist killing living things. But if you need a workforce for resources, it is not handy if your enforcers keep killing your subjects. Ainz Ooal Gown realized this, and formed a pact with a clan of Kappa Demons, and an exchange of technologies happened between the factions, to increase the effectiveness of both parties.
With advanced robotic parts, some undead got upgraded to become more efficient warriors. But only undead without bloodlust and irradic instincts could be succesfully used in those projects. But those kind of undead were usually strong minded and also ambitious and arrogant in their own way. If provided with that much power, a rebellion was likely to happen. This is why Ainz Ooal Gown probably picked the more docile Odilia as vessel for his greatest project.
Odilia got upgraded with high quality cyborg processing parts, and injected with most of the knowledge of Kappa Demons about technology and mechanized warfare. Combined with her own strong ice abilities which could be used to 'build' those constructs by absence of viable resources, Ainz Ooal Gown created a battle commander with unsurpassed field control abilities. A total and absolute succes of upgrading an hybrid cyborg/undead creature, unmatched in power and utility since ever after. A few other undeads got also merged with Kappa technology, and thus Nazarick created more so called ''Supreme commanders''. But none of those commanders had the power, or scale of operation as Odilia was displaying.
Odilia was able to create and manage armies of undead creatures and ice elementals in large areas and all of them were falling under her full control. And most importantly to Ainz Ooal Gown's ambitions, Odilia was able to control the bloodlust of the undead part of the army, making them efficient and dependable. She was able to put up bases and fortifications in enemy areas to create strongholds and maintain control in those areas. If normal resources were available, Odilia was also able to produce fully mechanic war constructs made of steel. And if enough faith from followers could be gathered, Odilia was also able to transmutate that in either dark necrotic energies or into divine magic. The gathering of these energies allowed Ainz Ooal Gown the use of country-class magic miracles to impress the human population and to build up his cult of death-believers. But part of the gathered faith was also fuel for the more advanced magic or undead constructs.
It was then that the 60-year lasting Death War started, a war where 38 million people and demihumans died under the hands of the undead from The Great Tomb of Nazarick. With this kind of efficient telepathic leadership over long distance, Nazaricks armies were able to launch blitzkriegs and follow up with horrible trench warfare upon the surrounding countries. Ainz Ooal Gown was seen as the absolute leader and initiator of the undead expansion. But it was actually Odilia who made everything possibe. She forces the other countries to adapt to an entirely new kind of warfare. And she alone was responsible for the mental control and processing abilities which managed all the units on the field and let them work effiently together, and taking care of all the nercessary communication between all units through telepathy. But Odilia was faithfull and obedient to Ainz Ooal Gown, and her mostly submissive and introvert nature kept her almost completely out of the picture, while Ainz Ooal Gown took all credits as great leader of Nazarick. As he always directed where the next attack would happen, people saw him as the commander and absolute ruler who was responsible for everything.
Only when four countries were totally overrun by the merciless undead and the tough icy mechanical constructs, the rest of the continent banded together. Also the elves and dwarves from the other continents came to intervene, as the danger of Nazarick was becoming an absolute global threat. They braught with them many ancient actifacts to fight the expansion of Nazarick. But it would take another 20 years and millions of dead soldiers due to the trench warfare, before the armies of Ainz Ooal Gown were driven back behind the lines of the country Tristania. But even then the armies of Nazarick were holding out, as Odillia was endlessy creating more soldiers and constructs.
A frustrating stalemate existed for 3 years, where neither parties was unable to make any progression. The war only ended when some world level spells were released on the great tomb of Nazarick. By combining forces, the different churches from the allied forces released ''Heavens Judgement'' and completely destroyed The great tomb of Nazarick in the process-, and Ainz Ooal Gown as well who was residing inside it. But the divine energies also destroyed a good part of the country around it, making it inhabitable for many years. The largest part of the population of Tristain died that day as well, and the country as whole was effectively no longer existing.
It was believed that all its inhabitants fell under the divine powers released upon it. Odilia was also there, as she was always kept in close proximity by Ainz Ooal Gown. But Odilia was the exception on the undead rule. By hoarding faith and converting divine magic for many years, Odilia got several divine magic powers herself. As a divine class caster she was able to survive the holy energies released upon Nazarick, while the fysical collapse of the tomb was survived by her incredible strength and telekinetic powers.
In the years after nothing was seen or heard of from Nazarick, and all its inhabitants were believed to be dead, as the construct was totally collapsed on itself. Perhaps it took Odilia many years or even decades to free herself from the remains of that cursed tomb.
After her escape, Odilia led some sort of roaming exsistence, keeping her history to herself. She must have realized that the world would band together again, if they discovered that a supreme commander of Nazarick had survived. As a cute and innocent looking girl, Odilia was always able to find a rich family to get 'adopted' for some years before suspencions of her undead origine arised, and she had to move on.
In the following 150 years afterward, several more crusades happened against other undead cities or strongholds. This was mostly done as precaution with the history of Nazarick in mind, to prevent an incident like that happening again. Even in that time, not all undead types were seen as evil. And some cults had even their human followers. But anything undead that was in some kind of organized structure, became slowly extinct.
Undead creatures more and more became an rare and unusual kind of magic creature, and among them, vampires even more so. As the wars from that time grew became history of long ago pasts, and vampires were always seen as the most charismatic under the undead creatures, the whole vampire species became at more recent times a novelty. And if ever a vampire or vampire remainings were spotted, interest under the public was high and stories from the past were romantized.
It was in this situation that Odilia was discovered by the royal family von Waldeburg, Odilia was caught redhanded by the crownprince Grimbrand von Waldeburg while she was drinking from an victim. Marvelled by her beautiful appearance and charismatic vampiric traits, the prince offered her a place in his palace and promised to take care of her special needs. As long as Odilia was willing to behave, and to becoming a fashionable lady and role model for the younger princesses of the royal family, she was granted royal protection. Odilia was put under the care of two elderly princesses and their waitresses, and presented to the world as an adopted compagnion for the younger princesses.
As a very rare vampire girl with good manners and high intellect, Odilia easely became popular inside high society.
Odilia was always well dressed and groomed and endlessy dolled up with new creations from the coutouriers from the royal family. And those high society people were always after new curiosities and interesting people, and such a rare and doll-like looking vampire girl was certainly filling that bill. This also served the royal family in a way, to have such a cuteness factor in the palace. Even the crowd took a liking in the diminutive vampire, who is somehow frozen eternally in her youth.
Little do the crowd suspect how truly and terrifying powerfull that little dressed up vampire girl is, or about her evil deeds in those ancient times.
Race : Vampire, True Vampire, Vampire Lord, Vampire Alfa. Automation, Cyborg
Occupation :
Odilia in her Vampire Lord outfit. The armor increase her overall protection and defense, but also allow full use of her Overlord, Engineer and Mentalist abilities by increasing processing and calculating power. Only in this mode is Odilia able to create advanced constructs and manage large quantities of minions.
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Some notes about Odilias weaknesses
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Sacred silver ornaments
On one day when the visiting noble Pander Salstsaksen brought a gift with him for Odilia as reward for her progression in becoming a high society lady, another soft counter against Odilia's vampiric abilities was discovered by the royal court of Waldeburg. This gift was a small ancient waistbelt made from blessed silver, to be put over her dress to show off Odilia's small waist. Once it was put on her, Odilia's magic and strength was cut in half, almost like the band was magically severing her in half. It was not hurting Odilia, as silver was not really dangerous to her in fysical ways. But the ancient blessed properties of the garnment being worn so close on her body was having a great effect on her darker powers.
The crownprince of Waldeburg, Grimbrand von Waldeburg, was known for adoring ladies with a good figure, but he was also aware that Odilia have some vampiric powers. He insisted on it that Odilia was to be made wearing that waistband every day, and he made sure to give her every day compliments when she was wearing the belt. The servants at the castle were also quite happy to put a sort of leash on the vampire girl, as several incidents with Odilia had happened before. These incidents usually were about biting and blood, Odilia moving or dissapearing anywhere in the castle as she liked, or Odilia skipping lessons on dancing, deportment and etiquette. To put such a garment on Odilia as a way to supress her powers, was a good way to make the castle save again for the servants without access to Verbana Oil.
Later on was Odilia 'gifted' more
jewelery made of blessed silver materials as it became common knowledge that silver jewellery supressed her vampiric powers. She got them either as birthday presents, or
from the church as gift for being acceped in their faithfull church
community. After some time was Odilia regulary seen wearing two silver
bands on her upper arms, and having a braided silver top covering her mobcap as well.
It
was also rumored that one of the sacred objects gifted by the church to Odilia was
an actual silver chastity belt once worn by the sacred virgin Fryja. As long as the little vampire was wearing enough blessed silver, the bisschop from Waldeburg deemed her dark nature supressed enough to take part in public rituals along with the royal family, and was she allowed to take confessions in the weekly visit at the church. Being covered by this much blessed silver, most of Odilia's vampiric and necromatic powers
were completely supressed. The braided headtop also blocked Olidia's telepatic powers and her "demon eyes of attraction". This would take away Odilia's ability to manipulate people, or control their actions, much to relieve of the waitresses who were in charge of grooming and teaching the little vampire. It was not like Odilia used her telepatic powers that much, but she always had her means available to stop people from deciding what she should wear or when she wanted to stop with some boring court education. Once that silver cap was there on Odilia's head, -and she was put in full dress including all restricking garments-, the court waitresses had a much easier time to make Odilia do what they wanted, and she had no more chance to escape boring deportment lessons. Odilia's ice and faith-based magic were still intact, but nobody as aware she still have powerfull ice magic left at her disposal. And as all her dark magics were surpressed this much, Odilia gained through her remaining magic even a healing ability. She could cure people from diseases as long as her necromatic powers were supressed. And such a power was of course very fitting for a little adorable vampire girl, who is groomed to become a fashion role model and society friend for the princesses.
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Odilia possesses a wide variety of skills, spells,
and
certain unique equips. Her general concept is centered
around being able to switch between several forms. Her fighting mode is for
extended battles as long as she has HP, supplemented with her
divine-class weapon centered around converting damage into HP that syncs
with her enormous combat ability.
The second mode is when Odilia enters her command mode. Odilia will use her calculating power in conjuration with her ice and necromatic magic to summon and guide large amounts of creatures. She can also set up structures for continuesly summoning of units or for defending an area. In this mode are her combat abilities somewhat reduced, and ice and dark magics are unavailable for attacks when being used for construction. If Odilia would be forced to leave this mode, her army would be without guidance.
There is also an alfa mode, where Odilia
centers all processing power on herself, dramatically increasing her magic and telekinetic
power. This way she can use Danmaku style magic for wide area attack coverage, or increasing her body stats dramatically for close ranged or
single target combat.
In normal form is Odilia specialized
as a faith-based magic-caster, making her especially lethal against
undead foes due to her skillset, which is specifically designed to
counter undead and magic casters, while granting her immunity to necromantic magics as an
undead herself. Some of her skills in both normal and alfa mode would also be excellent as multi-target counters. Especially the Danmaku style magic in alfa mode would be devastating against groups of many weaker opponents. In command mode Odilia become an ice-based doll-maker magic caster. In this mode is she able to get absolute area control over land-sea-air, up to the size of countries, and fight extensive and lasting wars with her arsenal of different units.
As an undead, and a very
high-level one at that, Odilia is immune to most status effects. The
physical ones include intoxication, poisons/toxins, disease and sleep. Undead are normally quite vulnerable against mind control, but due to Odilia's own telepathic skills, she is mostly immune to that.
She has a few others due to her Undead trait, which are the basic special abilities for undead. They include a plethora of abilities ranging from Night Vision, Insta-death Spell Immunity, Debuff Resistance, Energy-Drain Resistance, the ability to survive without Oxygen, and so on.
Magic
Magic Equipment
Equipment worth of noting which are supressing Odilia's powers in one way or another: